I'm Sue Hong
By synthesizing systemic logic with human-centered empathy, I build scalable frameworks that transform complex challenges into seamless, high-fidelity experiences.
About
Before coming to Carnegie Mellon for my Master's in Design for Interactions, I worked as a UI designer in South Korea — shipping products across mobile apps, web platforms, and service design. I've worked on everything from end-to-end app redesigns to AR experiences and launched products that reached real users.
At CMU, I've been expanding my practice: conducting user research, building interactive prototypes, and exploring how physical craft principles — texture, resistance, weight — can inform more thoughtful digital interfaces. My background in ceramic and glass making isn't separate from my design work; it's the foundation of how I think about material quality in every screen I design.
Visual Designer
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Concept to Execution
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Visual Systems
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Typography
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Prototyping
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Motion
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What I bring to a team
Visual design & UI execution
High-fidelity interfaces, design systems, iconography, and layout with an eye for detail that comes from years of production work.
Motion & interaction design
Meaningful transitions and micro-interactions using After Effects, Figma prototyping, and code-aware handoff.
Research-informed decisions
User interviews, usability testing, and synthesis. I design from evidence, not assumptions.
Cross-functional collaboration
I've shipped with engineers, product managers, and stakeholders. I know how to move from concept to production.
Let's work together
· Open to full-time opportunities
· Graduating Carnegie Mellon University MDes '27, May 2027
· Based in Pittsburgh, PA
· 1 year of industry experience.